Lemma 1.4.1.2.
For μ > 0 and s ∈ ℝ^m, define
Φ_μ(s) = max_{u ∈ Δ_m} {∑ u^{(j)} s^{(j)} - μ ∑ u^{(j)} ln u^{(j)}} (4.13).
The maximizer u_μ(s) has entries
u_μ^{(j)}(s) = exp(s^{(j)}/μ) / ∑_l exp(s^{(l)}/μ) (4.14), and
Φ_μ(s) = μ ln(∑_j exp(s^{(j)}/μ)).
On the standard simplex Δ_m, rewrite the smoothed matrix-game integrand as the entropy
objective ∑ u_j s_j - μ ∑ u_j log u_j with
s_j = ℓ(e_j) + b_j - μ log m, absorbing the constant term via ∑ u_j = 1.
Proposition 1.4.1.3.
In the matrix-game setting (4.10), under the entropy-distance setup of Lemma 1.4.1.2, the
smoothed objective (4.1) for the primal problem is
\bar f_μ(x) = ⟪c,x⟫_1 + μ ln((1/m) ∑_{j=1}^m exp((⟪a_j,x⟫_1 + b^{(j)})/μ)), with the
minimization min_{x ∈ Δ_n} \bar f_μ(x) (eq:matrixgame_smooth).